The Fifth Age of Uryia
The world of Uryia has endured countless eras, each marked by trials, ruin, and transformation. History records not one apocalypse, but many. The age in which we now live is the Fifth Age, known throughout the land as The Rebirth. The gods have vanished. The dragons watch from above. The fate of Uryia is yours to shape.
๐ The Ages of Uryia
Ragnarok โ The Fall of the Gods
The Third Age ended in Ragnarok, where the gods themselves fell in battle, consumed by their own war. With their passing, the world descended into chaos. Divine order shattered, and no higher powers remained to contain the evils spreading across the land.
The Rise of Mangan, the Soul Slayer
From the darkness emerged a single, dominant force. His name was Mangan, the demon known as the Soul Slayer. His voice was law. His judgment brought not only death, but total annihilation of the soul. Under his command rose two terrible armies: the Dark Brood and the Black Legion.
The Dragons Awaken
Those who stood for good found themselves hopelessly outmatched. Then, against all odds, the Dragonsโancient and immortalโentered the war. Though untouched by time, they were not invulnerable. Choosing to fight meant choosing to die. Even so, they chose to stand.
The Summoning of the Titans
The great elder dragon Rashan realized the world needed more. He summoned the Titans, a race that had remained distant from the war. The true Titans held one allegiance aloneโthey revered the Dragons. When they answered Rashan's call, they brought power strong enough to change the course of history.
The Final Battle & The Return of Lokine
Rashan faced Mangan in single combat, but began to falter. Then the sky opened. Lokine, god of war, death, and the afterlife, returned. His divine form merged with Rashan, and the god-dragon spoke: "I am the resurrection of Lokine. Bow, Mangan, and be destroyed with honor. Resist, and I will unmake your soul." Mangan refused. In a blinding flash of light, the Soul Slayer was unmade.
The Age of Rebirth
Lokine declared: "The dragons have given their lives to defeat darkness. They have become the gods of your world. The Fifth Age begins. You will know pain. You will know struggle. But your lives are now your own. The gods no longer command your destiny. Choose your path. Rise." With those final words, Lokine vanished. The age of gods ended. The age of dragons began.
๐ The Rift Crisis
Centuries have passed since the Soul Slayer's fall. Peace has not endured. In recent years, mysterious phenomena known as Rifts have begun appearing across Uryia. These unstable tears in reality open gateways to other realms, bringing monsters, twisted landscapes, and unimaginable threats. If left open, they consume everything around them. The world itself is at risk of unraveling.
โ๏ธ The Rift Masters
To combat this threat, a new order has emerged. They are known as the Rift Masters. No one knows where they came from, but they possess strange knowledge of the realms beyond. Whenever a rift opens, Rift Masters appear. They issue quests, recruit adventurers, and guide those brave enough to enter the rifts.
Each rift is different. They change and shift. Inside, no rules apply. Some are twisted reflections of Uryia. Others are realms entirely foreign. But within each one lies power, danger, and treasure. The Rift Masters offer rewards to those who can survive the chaos. In return, they ask one thing: close the rifts, and save the world.
๐ Key Figures of Legend
Mangan, the Soul Slayer
A demon of unmatched power whose word was absolute. His presence meant death. His wrath consumed the very soul of those he defeated. Commander of the Dark Brood and Black Legion. Unmade by Lokine's power.
Rashan, the Elder Dragon
Timeless and wise, Rashan led the dragons into battle against Mangan. He summoned the Titans and became the vessel for Lokine's return. His sacrifice made the dragons the new gods of Uryia.
Lokine, God of War & Death
The last surviving god of Ragnarok. He held the heavens on fading strength, searching for successors. Finding the dragons worthy, he merged with Rashan to defeat Mangan and crowned the dragons as the new divine order.
โ๏ธ The Clans of Uryia
The ancient factions that once fought in the war against Mangan have endured into the Fifth Age. Now, they live on as clans, each offering their strength and philosophy to new adventurers:
Crusaders of Light
Champions of honor, faith, and justice. Noble paladins and soldiers of faith who stood against Mangan's darkness. They continue to defend the realm against all threats.
Hunters
Survivalists and trackers who operate in the shadows. A brotherhood of blades who fought the dark forces through cunning and skill rather than brute strength.
Black Legion
Former tools of darkness, now a clan seeking redemption or power. Once bound to Mangan's will, they are disciplined warriors walking the line between their past and future.
Dark Brood
A sect embracing chaos and forbidden strength, willing to tread paths others fear. Creatures of corruption who have found new purpose in the Fifth Age.
๐บ๏ธ Explore the Regions
๐ Starting & Hub Areas
๐๏ธ Gaalstrom
All Levels ยท Central HubThe great city that has endured through the ages. Gaalstrom serves as the central hub for adventurers of all clans, offering training, commerce, and a rallying point against the threats that plague Uryia. New heroes begin their journey here.
๐ Mud School
Levels 1-10 ยท TutorialWhere all new adventurers learn the ways of combat and survival. Master the basics of battle before venturing into the wider world of Uryia.
๐ฟ Low Level Areas (1-50)
โ๏ธ Battle Field
Levels 10-25A war-torn region where the sounds of battle never cease. Young warriors test their mettle against foes in this dangerous but rewarding proving ground.
๐ข Pirate Ship
Levels 15-35A vessel crewed by ruthless pirates who prey upon the seas. Board their ship and claim their ill-gotten treasuresโif you can survive the cutthroats.
๐๏ธ City of Inklar
Levels 30-50An ancient city with secrets hidden in its winding streets. Merchants and rogues alike call this place home, and opportunity awaits those bold enough to seek it.
๐ฆ Mutant Caves
Levels 45-60Deep caverns where twisted creatures dwell. The mutations found here are the result of dark magic from the Fourth Age, and they hunger for fresh prey.
โ๏ธ Mid Level Areas (40-100)
๐ผ Tower of Trials
Levels 40-100A legendary tower where adventurers test their skills against increasingly dangerous challenges. Each floor brings greater perilโand greater rewards.
๐ Drakyri Isle
Levels 65-85An island steeped in draconic power. The descendants of dragons guard ancient secrets here, and only the worthy may claim them.
๐ฐ Warrior Castle
Levels 65-75A fortress where battle-hardened warriors train endlessly. Your soul is gripped by an insane wish to fightโthe castle's curse compels combat.
๐ป Kargaranth
Levels 70-80A mountain stronghold carved from living rock. Ancient warriors guard treasures from ages past, challenging all who dare enter.
๐ Gangland
Levels 80-110A lawless district where criminal gangs vie for control. The streets run red with the blood of those who cross the wrong people.
๐ฎ High Level Areas (100-150)
๐ฐ Morlok's Castle
Levels 110-130A dark fortress where scouts rush to warn the king of intruders. Deep within, ancient evils plot their return to power.
๐๏ธ Eagle's Peak
Levels 100-125High mountain peaks where majestic eagles soar. Watch as reinforcements fly in to defend their territory from invaders.
๐ฒ Tenilwyn Forest
Levels 120-140An ancient forest where nature's power runs deep. The trees themselves seem to watch your every move in this mystical woodland.
โฐ๏ธ Elemental Canyon
Levels 120-140A vast canyon where elemental forces clash eternally. Fire, water, earth, and air wage an endless war in this chaotic landscape.
๐ฏ Maerkai
Levels 100-140A mysterious region where ancient powers stir. Adventurers who enter must be prepared for anythingโthe dangers here are as varied as they are deadly.
๐ป Yoshiuki Mountains
Levels 125-150Towering peaks that seem to grow around you as you climb. The mountains hold secrets from before the Fifth Age.
๐ Endgame Areas (150-201+)
๐ณ Tree of Death
Levels 150-201A corrupted tree where death itself awakens. The tree sways with malevolent energy, and those who approach feel their life force draining.
๐ฐ Lemtorak
Levels 150-201A legendary fortress where the grand horn sounds to announce intruders. Only the mightiest heroes can hope to survive its challenges.
โ๏ธ Mahn-Tor
Levels 190-201+A frozen wasteland where icy winds blow across the desolate landscape. Only the most powerful adventurers dare face its challenges.
โจ The Celestial Temple
Levels 200-201+ ยท AncientA sacred temple where magic electrifies the air. Here, the power of the dragon-gods can still be felt by those worthy enough to enter.
๐ Procedural Content
๐ The Rifts
Procedural Dungeons ยท All LevelsUnstable tears in reality that have begun appearing across Uryia. Each rift is differentโsome are twisted reflections of the world, others are realms entirely foreign. Within each lies power, danger, and treasure. Seek out Rift Masters to receive quests and rewards.
"The gods have vanished. The dragons watch from above. The world is wounded. The rifts widen. The future is uncertain."
But for the first time in countless ages, your fate is your own.