The Fifth Age of Uryia

The world of Uryia has endured countless eras, each marked by trials, ruin, and transformation. History records not one apocalypse, but many. The age in which we now live is the Fifth Age, known throughout the land as The Rebirth. The gods have vanished. The dragons watch from above. The fate of Uryia is yours to shape.

๐Ÿ“œ The Ages of Uryia

The Third Age

Ragnarok โ€” The Fall of the Gods

The Third Age ended in Ragnarok, where the gods themselves fell in battle, consumed by their own war. With their passing, the world descended into chaos. Divine order shattered, and no higher powers remained to contain the evils spreading across the land.

The Fourth Age

The Rise of Mangan, the Soul Slayer

From the darkness emerged a single, dominant force. His name was Mangan, the demon known as the Soul Slayer. His voice was law. His judgment brought not only death, but total annihilation of the soul. Under his command rose two terrible armies: the Dark Brood and the Black Legion.

The Fourth Age

The Dragons Awaken

Those who stood for good found themselves hopelessly outmatched. Then, against all odds, the Dragonsโ€”ancient and immortalโ€”entered the war. Though untouched by time, they were not invulnerable. Choosing to fight meant choosing to die. Even so, they chose to stand.

The Fourth Age

The Summoning of the Titans

The great elder dragon Rashan realized the world needed more. He summoned the Titans, a race that had remained distant from the war. The true Titans held one allegiance aloneโ€”they revered the Dragons. When they answered Rashan's call, they brought power strong enough to change the course of history.

The Fourth Age

The Final Battle & The Return of Lokine

Rashan faced Mangan in single combat, but began to falter. Then the sky opened. Lokine, god of war, death, and the afterlife, returned. His divine form merged with Rashan, and the god-dragon spoke: "I am the resurrection of Lokine. Bow, Mangan, and be destroyed with honor. Resist, and I will unmake your soul." Mangan refused. In a blinding flash of light, the Soul Slayer was unmade.

The Fifth Age (Now)

The Age of Rebirth

Lokine declared: "The dragons have given their lives to defeat darkness. They have become the gods of your world. The Fifth Age begins. You will know pain. You will know struggle. But your lives are now your own. The gods no longer command your destiny. Choose your path. Rise." With those final words, Lokine vanished. The age of gods ended. The age of dragons began.

๐ŸŒ€ The Rift Crisis

Centuries have passed since the Soul Slayer's fall. Peace has not endured. In recent years, mysterious phenomena known as Rifts have begun appearing across Uryia. These unstable tears in reality open gateways to other realms, bringing monsters, twisted landscapes, and unimaginable threats. If left open, they consume everything around them. The world itself is at risk of unraveling.

โš”๏ธ The Rift Masters

To combat this threat, a new order has emerged. They are known as the Rift Masters. No one knows where they came from, but they possess strange knowledge of the realms beyond. Whenever a rift opens, Rift Masters appear. They issue quests, recruit adventurers, and guide those brave enough to enter the rifts.

Each rift is different. They change and shift. Inside, no rules apply. Some are twisted reflections of Uryia. Others are realms entirely foreign. But within each one lies power, danger, and treasure. The Rift Masters offer rewards to those who can survive the chaos. In return, they ask one thing: close the rifts, and save the world.

๐Ÿ‘‘ Key Figures of Legend

๐Ÿ˜ˆ

Mangan, the Soul Slayer

A demon of unmatched power whose word was absolute. His presence meant death. His wrath consumed the very soul of those he defeated. Commander of the Dark Brood and Black Legion. Unmade by Lokine's power.

๐Ÿ‰

Rashan, the Elder Dragon

Timeless and wise, Rashan led the dragons into battle against Mangan. He summoned the Titans and became the vessel for Lokine's return. His sacrifice made the dragons the new gods of Uryia.

โš”๏ธ

Lokine, God of War & Death

The last surviving god of Ragnarok. He held the heavens on fading strength, searching for successors. Finding the dragons worthy, he merged with Rashan to defeat Mangan and crowned the dragons as the new divine order.

โš”๏ธ The Clans of Uryia

The ancient factions that once fought in the war against Mangan have endured into the Fifth Age. Now, they live on as clans, each offering their strength and philosophy to new adventurers:

โœจ

Crusaders of Light

Champions of honor, faith, and justice. Noble paladins and soldiers of faith who stood against Mangan's darkness. They continue to defend the realm against all threats.

๐Ÿน

Hunters

Survivalists and trackers who operate in the shadows. A brotherhood of blades who fought the dark forces through cunning and skill rather than brute strength.

โš”๏ธ

Black Legion

Former tools of darkness, now a clan seeking redemption or power. Once bound to Mangan's will, they are disciplined warriors walking the line between their past and future.

๐Ÿ’€

Dark Brood

A sect embracing chaos and forbidden strength, willing to tread paths others fear. Creatures of corruption who have found new purpose in the Fifth Age.

๐Ÿ—บ๏ธ Explore the Regions

๐Ÿ  Starting & Hub Areas

๐Ÿ›๏ธ Gaalstrom

All Levels ยท Central Hub

The great city that has endured through the ages. Gaalstrom serves as the central hub for adventurers of all clans, offering training, commerce, and a rallying point against the threats that plague Uryia. New heroes begin their journey here.

๐Ÿช Shops ๐Ÿ“š Training ๐Ÿฆ Banks โš”๏ธ Arena ๐Ÿบ Taverns

๐Ÿ“š Mud School

Levels 1-10 ยท Tutorial

Where all new adventurers learn the ways of combat and survival. Master the basics of battle before venturing into the wider world of Uryia.

๐Ÿ“– Tutorials ๐Ÿ—ก๏ธ Basic Combat ๐ŸŽ“ Learning

๐ŸŒฟ Low Level Areas (1-50)

โš”๏ธ Battle Field

Levels 10-25

A war-torn region where the sounds of battle never cease. Young warriors test their mettle against foes in this dangerous but rewarding proving ground.

โš”๏ธ Combat ๐ŸŽ–๏ธ Glory ๐Ÿ’€ Danger

๐Ÿšข Pirate Ship

Levels 15-35

A vessel crewed by ruthless pirates who prey upon the seas. Board their ship and claim their ill-gotten treasuresโ€”if you can survive the cutthroats.

๐Ÿดโ€โ˜ ๏ธ Pirates ๐Ÿ’ฐ Treasure ๐ŸŒŠ Naval

๐Ÿ˜๏ธ City of Inklar

Levels 30-50

An ancient city with secrets hidden in its winding streets. Merchants and rogues alike call this place home, and opportunity awaits those bold enough to seek it.

๐Ÿช Markets ๐Ÿ—ก๏ธ Intrigue ๐Ÿ”ฎ Mystery

๐Ÿฆ‡ Mutant Caves

Levels 45-60

Deep caverns where twisted creatures dwell. The mutations found here are the result of dark magic from the Fourth Age, and they hunger for fresh prey.

๐Ÿ‘น Mutants ๐Ÿ•ณ๏ธ Caves ๐Ÿ’Ž Gems

โš”๏ธ Mid Level Areas (40-100)

๐Ÿ—ผ Tower of Trials

Levels 40-100

A legendary tower where adventurers test their skills against increasingly dangerous challenges. Each floor brings greater perilโ€”and greater rewards.

๐Ÿ† Challenges ๐Ÿ“ˆ Progression ๐Ÿ’Ž Rewards

๐Ÿ‰ Drakyri Isle

Levels 65-85

An island steeped in draconic power. The descendants of dragons guard ancient secrets here, and only the worthy may claim them.

๐Ÿ‰ Drakes ๐Ÿ๏ธ Island ๐Ÿ”ฅ Fire

๐Ÿฐ Warrior Castle

Levels 65-75

A fortress where battle-hardened warriors train endlessly. Your soul is gripped by an insane wish to fightโ€”the castle's curse compels combat.

โš”๏ธ Warriors ๐Ÿฐ Fortress ๐Ÿ’€ Cursed

๐Ÿ—ป Kargaranth

Levels 70-80

A mountain stronghold carved from living rock. Ancient warriors guard treasures from ages past, challenging all who dare enter.

โ›ฐ๏ธ Mountain ๐Ÿ—ก๏ธ Guardians ๐Ÿ’ฐ Treasure

๐ŸŒ† Gangland

Levels 80-110

A lawless district where criminal gangs vie for control. The streets run red with the blood of those who cross the wrong people.

๐Ÿ”ซ Crime ๐Ÿ’ฃ Violence ๐Ÿ’ฐ Loot

๐Ÿ”ฎ High Level Areas (100-150)

๐Ÿฐ Morlok's Castle

Levels 110-130

A dark fortress where scouts rush to warn the king of intruders. Deep within, ancient evils plot their return to power.

๐Ÿ‘‘ King ๐Ÿฐ Castle โš”๏ธ Scouts

๐Ÿ”๏ธ Eagle's Peak

Levels 100-125

High mountain peaks where majestic eagles soar. Watch as reinforcements fly in to defend their territory from invaders.

๐Ÿฆ… Eagles โ›ฐ๏ธ Peaks ๐ŸŒฌ๏ธ Wind

๐ŸŒฒ Tenilwyn Forest

Levels 120-140

An ancient forest where nature's power runs deep. The trees themselves seem to watch your every move in this mystical woodland.

๐ŸŒณ Ancient ๐Ÿง Elven ๐Ÿƒ Nature

โ›ฐ๏ธ Elemental Canyon

Levels 120-140

A vast canyon where elemental forces clash eternally. Fire, water, earth, and air wage an endless war in this chaotic landscape.

๐Ÿ”ฅ Fire ๐Ÿ’ง Water ๐ŸŒ Earth ๐Ÿ’จ Air

๐Ÿฏ Maerkai

Levels 100-140

A mysterious region where ancient powers stir. Adventurers who enter must be prepared for anythingโ€”the dangers here are as varied as they are deadly.

๐Ÿ”ฎ Mystery โš”๏ธ Danger ๐Ÿ’Ž Loot

๐Ÿ—ป Yoshiuki Mountains

Levels 125-150

Towering peaks that seem to grow around you as you climb. The mountains hold secrets from before the Fifth Age.

โ›ฐ๏ธ Mountains โ„๏ธ Cold ๐Ÿ”๏ธ Peaks

๐Ÿ’€ Endgame Areas (150-201+)

๐ŸŒณ Tree of Death

Levels 150-201

A corrupted tree where death itself awakens. The tree sways with malevolent energy, and those who approach feel their life force draining.

๐Ÿ’€ Death ๐ŸŒ‘ Dark โ˜ ๏ธ Cursed

๐Ÿฐ Lemtorak

Levels 150-201

A legendary fortress where the grand horn sounds to announce intruders. Only the mightiest heroes can hope to survive its challenges.

๐ŸŽบ Horn ๐Ÿฐ Fortress โš”๏ธ Elite

โ„๏ธ Mahn-Tor

Levels 190-201+

A frozen wasteland where icy winds blow across the desolate landscape. Only the most powerful adventurers dare face its challenges.

โ„๏ธ Frozen ๐ŸŒฌ๏ธ Winds ๐Ÿ’€ Deadly

โœจ The Celestial Temple

Levels 200-201+ ยท Ancient

A sacred temple where magic electrifies the air. Here, the power of the dragon-gods can still be felt by those worthy enough to enter.

โšก Magic ๐Ÿ‰ Divine โœจ Sacred

๐ŸŒ€ Procedural Content

๐ŸŒ€ The Rifts

Procedural Dungeons ยท All Levels

Unstable tears in reality that have begun appearing across Uryia. Each rift is differentโ€”some are twisted reflections of the world, others are realms entirely foreign. Within each lies power, danger, and treasure. Seek out Rift Masters to receive quests and rewards.

๐ŸŒ€ Procedural ๐Ÿ‘น Unique Bosses ๐Ÿ’Ž Rare Loot โš ๏ธ Ever-Changing

"The gods have vanished. The dragons watch from above. The world is wounded. The rifts widen. The future is uncertain."

But for the first time in countless ages, your fate is your own.

The Fifth Age awaits. Will you answer the call?

Begin Your Legend Getting Started