⚡ Possible Unique Item Combinations
🎲 Dynamic World Generation
Death Rising: Rebirth features comprehensive procedural generation systems that ensure no two play sessions are ever the same. From the weapons you wield to the dungeons you explore, everything is generated dynamically to create endless variety and replayability.
🗡️ Procedural Loot
Every weapon, piece of armor, and accessory is uniquely generated with random materials, magical properties, and enchantments.
🌀 Dynamic Rifts
Unstable tears in reality spawn procedurally generated dungeons with unique layouts, enemies, and boss encounters.
📜 Generated Quests
Quest Masters offer real-time generated quests with scaling rewards tailored to your level and progress.
⚒️ Crafting System
Salvage items for materials, collect gems, and craft your own powerful equipment at crafting stations.
🗡️ Procedural Loot Generation
Every item that drops from enemies in rifts and dungeons is procedurally generated. The system combines multiple layers of randomization to create truly unique equipment:
📊 Generation Factors
Rarity Tiers
Items are generated across five rarity tiers, each with increasing power and magical properties:
| Rarity | Drop Chance | Stat Bonus | Gem Effects | Properties |
|---|---|---|---|---|
| ● Common | 60% | ×1.0 | None | 0-1 magical properties |
| ● Uncommon | 25% | ×1.2 | 1 effect | 1-2 magical properties |
| ● Rare | 12% | ×1.5 | 1-2 effects | 2-3 magical properties |
| ● Legendary | 2.5% | ×1.65 | 1-2 effects | 3-4 magical properties |
| ● Epic | 0.5% | ×1.82 | 2-3 effects | 4-6 magical properties |
Example Generated Items
+3 damroll, FLAMING
+5 damroll, +2 STR, FROST
+8 damroll, +6 STR, +4 hitroll, SHOCKING
+12 damroll, +15 STR, +8 hitroll, +50 HP, VORPAL, VAMPIRIC, SHOCKING
💎 Gem Effects & Enchantments
Higher rarity items can spawn with powerful gem effects that add both visual flair to item names and potent combat bonuses. These effects scale with item level and rarity.
Weapon Effect Gems
These gems add special combat flags to weapons:
Stat Gems
These gems provide attribute bonuses that scale with level and rarity:
📈 Scaling Example: "of Might" (+STR)
| Level | Uncommon | Rare | Legendary | Epic |
|---|---|---|---|---|
| 20 | +1-2 | +2-3 | +3-4 | +4-6 |
| 100 | +5-7 | +8-10 | +10-13 | +15-20 |
| 200 | +12-15 | +16-20 | +20-25 | +30-40 |
🌀 Rifts & Procedural Dungeons
Rifts are unstable tears in reality that appear randomly throughout the realm. Each rift spawns a unique procedurally generated dungeon with its own layout, inhabitants, and boss.
🌀 How Rifts Work
- Random Spawning: Rifts appear unpredictably near areas matching their power level
- Scaling Challenge: Dungeon difficulty adjusts to provide appropriate challenges
- Unique Layouts: Room connections, descriptions, and encounters are generated fresh each time
- Boss Encounters: Each rift culminates in a powerful boss with unique abilities
- Enhanced Loot: Enemies in rifts have increased chances for rare and legendary drops
- Temporary: Rifts will eventually close, so act fast!
Dungeon Generation
Each rift dungeon is built from modular components:
🏛️ Room Templates
Multiple room types: corridors, chambers, halls, lairs, and boss arenas are connected procedurally.
👹 Monster Population
Enemy types are selected based on rift theme and scaled to appropriate difficulty.
💰 Treasure Placement
Loot and treasure are distributed throughout with better rewards deeper in.
👑 Boss Generation
A unique boss is generated with abilities, stats, and loot tailored to the rift.
Rift Commands
rift accept - Accept a rift quest from a Rift Master
rift complete - Report completion and claim rewards
rift time - Check cooldown until next quest available
📜 Procedural Quest System
Quest Masters throughout the realm offer dynamically generated quests. Each quest is created in real-time based on your level, location, and the current state of the world.
🎯 Hunt Quests
Track down and defeat specific creatures. Target selection based on your level and nearby areas.
📦 Retrieval Quests
Recover items from dangerous locations. Objectives generated from available dungeon content.
🌀 Rift Quests
Enter rift dungeons and defeat the boss. Rewards include Void Shards for cosmetic purchases.
⚔️ Boss Bounties
Take on powerful named enemies for substantial rewards and rare equipment.
🎁 Scaling Rewards
Quest rewards scale with your level and continue to improve even through rebirth and into Ancient levels. The equipment you earn grows with you!
- Equipment rewards match your current level
- Higher level quests offer better rarity chances
- Void Shards from rift quests can be converted to cosmetic currency
- Quest cooldowns ensure steady progression without farming
⚒️ Crafting & Salvaging
Don't rely solely on drops! The crafting system lets you break down unwanted items into materials and forge your own powerful equipment.
Salvaging
Use the salvage command to break down equipment:
- Salvage weapons, armor, and jewelry for crafting materials
- Material type is detected from the item name
- Higher level items yield better materials
- Chance to recover gems from enchanted items
- Crafting discipline skill improves recovery rates
Crafting Disciplines
Crafting is divided into 8 separate disciplines, each with their own skill level (0-100):
🔨 Weaponsmith
Forge weapons at the Forge. Uses weapon materials like Iron, Steel, Mithril, and DragonBone.
🛡️ Armorsmith
Craft armor at the Armory. Uses Leather, Chainmail, Plate, and exotic materials.
💍 Jeweler
Fashion rings, necklaces, and accessories at the Jeweler's Bench.
⚗️ Alchemist
Brew potions and elixirs. (Coming Soon)
🍖 Cook
Prepare magical food with stat bonuses. (Coming Soon)
📜 Scribe
Create scrolls and spellbooks. (Coming Soon)
✨ Enchanter
Enchant and enhance existing items. (Coming Soon)
⚙️ Tinkerer
Craft gadgets and mechanical devices. (Coming Soon)
Discipline Ranks
Each discipline has its own rank based on skill level:
- 0-24: Novice
- 25-49: Apprentice
- 50-74: Journeyman
- 75-89: Expert
- 90-99: Master
- 100: Legendary
Crafting Commands
craft armor <material> [gem] - Craft armor
craft jewelry <material> [gem] - Craft jewelry
craft materials - View your material inventory
craft gems - View your gem inventory
craft suggest <rarity> - Show materials for a rarity
craft give <material> <amount> <player> - Trade materials
salvage <item> - Break down an item
crafting - View all discipline levels
💡 Crafting Tips
- Each discipline skill affects success rate independently
- Higher skill = better success chance, rarity bonus, and critical chance
- Higher tier materials produce better base items
- Adding gems during crafting embeds their effects permanently
- Crafted items are marked with your name as the creator
- You can set up all three stations in your player home!
🎮 Experience It Yourself
With billions of possible item combinations and ever-changing dungeons, every session in Death Rising: Rebirth offers something new to discover.